For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Cool members) until a GREAT note is hit, then score boosted by +80.0%
3326
10311
0
3528
10912
0
3347
10373
0
10201
31596
0
Score up
For the next None seconds, score of all notes boosted by +None%
3402
10539
3352
10389
3377
10462
10131
31390
None
None
2208
5541
1812
4549
1860
4671
5880
14761
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
3352
10389
3411
10563
3368
10437
10131
31389
None
None
2700
5373
8348
3384
6734
10384
3096
6164
9529
9180
18271
28261
Life recovery
For the next 5 seconds, if life is 600 or above, score boosted by +40.0%, otherwise restores life by 300
2160
5421
1896
4761
1824
4578
5880
14760
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
2943
5856
9069
3240
6448
9955
2907
5785
8963
9090
18089
27987
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 20.0% for the next 5 seconds
2772
5516
8661
3054
6078
9498
4455
8865
13675
10281
20459
31834
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 60.0% for the next 5 seconds
2883
5737
8991
2712
5397
8482
4586
9126
14066
10181
20260
31539
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Pure members) until a GREAT note is hit, then score boosted by +80.0%
3330
6629
10226
2889
5749
8909
2961
5891
9124
9180
18269
28259
Perfect lock (Score up)
All GREAT notes turn into PERFECT notes and boosts score of all notes by 30.0% for the next 5 seconds
2812
5595
8779
3024
6019
9413
4445
8845
13645
10281
20459
31837
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 60.0% for the next 5 seconds