For the next 5 seconds, if life is 600 or above, score boosted by +40.0%, otherwise restores life by 300
3074
6118
9562
4425
8806
13587
2782
5536
8689
10281
20460
31838
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 60.0% for the next 5 seconds
1806
4569
2160
5465
1734
4387
5700
14421
Score up
For the next 5 seconds, score of all notes boosted by +30.0%
3510
6986
10761
2880
5730
8881
2790
5551
8613
9180
18267
28255
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 30.0% for the next 5 seconds
3330
6629
10226
2907
5785
8963
2853
5678
8803
9090
18092
27992
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 20.0% for the next 5 seconds
2661
5295
8330
4617
9188
14158
2903
5776
9051
10181
20259
31539
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Cool members) until a GREAT note is hit, then score boosted by +80.0%
1920
4820
2130
5346
1830
4593
5880
14759
Perfect lock (Score up)
All GREAT notes turn into PERFECT notes and boosts score of all notes by 10.0% for the next 5 seconds
2873
5717
8962
2893
5757
9021
4516
8986
13858
10282
20460
31841
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 60.0% for the next 5 seconds
2076
5169
1866
4646
2178
5423
6120
15238
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
2916
5861
9106
2700
5427
8452
3204
6439
9975
8820
17727
27533
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds
3375
6716
10457
3367
6700
10435
3459
6883
10708
10201
20299
31600
Score up
For the next 5 seconds, score of PERFECT notes boosted by +110.0%, or +125.0% if your team consists of only Poppin'Party members