|
|
2119
|
5276
|
|
2383
|
5933
|
|
2165
|
5391
|
|
6667
|
16600
|
|
None
None
|
|
|
1944
|
4880
|
|
2124
|
5330
|
|
1812
|
4549
|
|
5880
|
14759
|
|
None
None
|
|
|
1800
|
4518
|
|
2190
|
5497
|
|
1890
|
4744
|
|
5880
|
14759
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
|
|
|
2863
|
5697
|
8932
|
4445
|
8845
|
13645
|
2974
|
5918
|
9263
|
10282
|
20460
|
31840
|
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 60.0% for the next 5 seconds
|
|
|
4294
|
8545
|
13196
|
3175
|
6319
|
9863
|
2812
|
5595
|
8779
|
10281
|
20459
|
31838
|
Life recovery
For the next 5 seconds, if life is 600 or above, score boosted by +80.0%, otherwise restores life by 400
|
|
|
3359
|
10409
|
|
3367
|
10435
|
|
3405
|
10548
|
|
10131
|
31392
|
|
None
None
|
|
|
2923
|
5817
|
9111
|
2772
|
5516
|
8661
|
4486
|
8927
|
13767
|
10181
|
20260
|
31539
|
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Power members) until a GREAT note is hit, then score boosted by +80.0%
|
|
|
2416
|
6016
|
|
2066
|
5144
|
|
2251
|
5610
|
|
6733
|
16770
|
|
Life recovery (Score up)
Restores life by 200 and boosts score of all notes by 10.0% for the next 5 seconds
|
|
|
2691
|
5358
|
8322
|
3015
|
5999
|
9284
|
3474
|
6914
|
10654
|
9180
|
18271
|
28260
|
Life recovery (Score up)
Restores life by 200 and boosts score of all notes by 30.0% for the next 5 seconds
|
|
|
3296
|
6558
|
10221
|
3417
|
6800
|
10583
|
3488
|
6941
|
10793
|
10201
|
20299
|
31597
|
Score up
For the next 5 seconds, score of PERFECT notes boosted by +110.0%, or +125.0% if your team consists of only Poppin'Party members
|
|
|
2154
|
5363
|
|
1920
|
4779
|
|
2046
|
5095
|
|
6120
|
15237
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
|
|
|
4465
|
8885
|
13706
|
3024
|
6019
|
9413
|
2792
|
5557
|
8721
|
10281
|
20461
|
31840
|
Life recovery
For the next 5 seconds, if life is 600 or above, score boosted by +80.0%, otherwise restores life by 400
|